Yok Meyer

CG generalist specialized in modelling, texturing, look dev and lighting

ShowreelContact

Showreel

Further below, you can find project descriptions for all the projects that are included in my showreel.

Migros Christmas Commercial

During the summer of 2019, I got the opportunity to work at BaconX in Copenhagen as a CG Artist intern. I was a part of a Christmas commercial project for Migros which is the largest retail company in Switzerland. In the commercial, our hero character is a baby owl and the only CG element. I was responsible for modelling, sculpting and I started the texturing as well.
Softwares I used: Maya, ZBrush & Mari. Rendered with VRay.

Abandoned Kitchen Project

This is the abandoned kitchen project where I was responsible for all aspects except plate shooting. The main focus is to integrate CG elements onto a live action plate. My main inspiration for this project comes from games such as Last of Us and Resident Evil 8 but with a twist where we get a sense of beauty and wonder where time stands still in this forgotten place.
Softwares I used: Maya, ZBrush, Mari, Substance Painter, Nuke, photoshop, 3D Equalizer & Speedtree. Rendered with Arnold.

Quadruped Project

This is the quadruped project where I was responsible for all aspects except for tracking and plate shooting. The character is a boar warrior design inspired by babirusas, entelodonts and different boar species.
Softwares I used: Maya, Zbrush, Mari, XGen & Nuke. Rendered with VRay.

Contact

Email:  yokmeyer(at)yokmeyer.com

Software:
– Maya
– ZBrush
– Nuke
– Mari
– V-Ray
– Arnold
– XGen
– Photoshop
– SpeedTree
– 3D Equalizer
– Substance Painter

Main skills:
– Modelling
– Texturing
– Look development
– Lighting

Secondary skills:
– Compositing
– Grooming
– Rigging

Contact